Over the last few days we’ve been reading feedback about the new dynamite enemy type as well as playtesting here and finding that he really isn’t fair or fun in his current state. This hotfix removes him until we can work out how to make him fun/challenging but not frustrating.
We also reduced chance of fire enemy type spawning.
- Disabled dynamite mutant spawning
- Lowered chance of fire mutant spawning
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub